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| Interface Summary | |
|---|---|
| Animatable | Animatable defines a simple animation interface |
| PaletteListener | Interface for handling palette events. |
| Storable | Interface that is used by StorableInput and StorableOutput to flatten and resurrect objects. |
| StorageFormat | Interface to define a storage format. |
| Class Summary | |
|---|---|
| Clipboard | A temporary replacement for a global clipboard. |
| ColorMap | A map that is filled with some standard colors. |
| Command | Commands encapsulate an action to be executed. |
| CommandButton | A Command enabled button. |
| CommandChoice | A Command enabled choice. |
| CommandMenu | |
| Filler | A component that can be used to reserve white space in a layout. |
| FloatingTextField | A text field overlay that is used to edit a TextFigure. |
| Geom | Some geometric utilities. |
| Iconkit | The Iconkit class supports the sharing of images. |
| PaletteButton | A palette button is a three state button. |
| PaletteIcon | A three state icon that can be used in Palettes. |
| PaletteLayout | A custom layout manager for the palette. |
| ReverseVectorEnumerator | An Enumeration that enumerates a vector back (size-1) to front (0). |
| SerializationStorageFormat | A SerializationStorageFormat is a straight-forward file format to store and restore Drawings. |
| StandardStorageFormat | A StandardStorageFormat is an internal file format to store and restore Drawings. |
| StorableInput | An input stream that can be used to resurrect Storable objects. |
| StorableOutput | An output stream that can be used to flatten Storable objects. |
| StorageFormatManager | The StorageFormatManager is a contains StorageFormats. |
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