#include <vec3d.hpp>
Public Member Functions | |
| Int3D () | |
| Int3D (int32_t i) | |
| Int3D (int32_t i, int32_t j) | |
| Int3D (int32_t i, int32_t j, int32_t k) | |
| Int3D (std::istream &s) | |
| ~Int3D () | |
| int32_t & | operator[] (int i) |
| const int32_t & | operator[] (int i) const |
| int32_t & | operator() (int i) |
| const int32_t & | operator() (int i) const |
| Int3D | operator- (const Int3D &i) |
| Vec3D | operator * (double x) |
| bool | operator!= (const Int3D &i) |
| void | save (std::ostream &s) const |
Friends | |
| Vec3D | operator * (double x, const Int3D &i) |
| std::ostream & | operator<< (std::ostream &os, const Vec3D &vec) |
| Int3D::Int3D | ( | ) | [inline] |
| Int3D::Int3D | ( | int32_t | i | ) | [inline] |
| Int3D::Int3D | ( | int32_t | i, | |
| int32_t | j | |||
| ) | [inline] |
| Int3D::Int3D | ( | int32_t | i, | |
| int32_t | j, | |||
| int32_t | k | |||
| ) | [inline] |
| Int3D::Int3D | ( | std::istream & | s | ) | [inline] |
| Int3D::~Int3D | ( | ) | [inline] |
| Vec3D Int3D::operator * | ( | double | x | ) | [inline] |
| bool Int3D::operator!= | ( | const Int3D & | i | ) | [inline] |
| const int32_t& Int3D::operator() | ( | int | i | ) | const [inline] |
| int32_t& Int3D::operator() | ( | int | i | ) | [inline] |
| const int32_t& Int3D::operator[] | ( | int | i | ) | const [inline] |
| int32_t& Int3D::operator[] | ( | int | i | ) | [inline] |
| void Int3D::save | ( | std::ostream & | s | ) | const [inline] |
| std::ostream& operator<< | ( | std::ostream & | os, | |
| const Vec3D & | vec | |||
| ) | [friend] |
1.4.7