#include <vector>
#include <iostream>
#include <algorithm>
#include <iomanip>
#include <gsl/gsl_odeiv.h>
#include <gsl/gsl_poly.h>
#include "geometry.hpp"
#include "particles.hpp"
#include "efield.hpp"
#include "scalarfield.hpp"
#include "scharge.hpp"
#include "scheduler.hpp"
#include "polysolver.hpp"
Go to the source code of this file.
Classes | |
| class | ParticleIterator< PP > |
| Particle iterator class for continuous Vlasov-type iteration. More... | |
| struct | ParticleIterator< PP >::ColData |
| Mesh intersection (collision) coordinate data. | |
Defines | |
| #define | PARTICLEITERATOR_HPP 1 |
Enumerations | |
| enum | particle_iterator_type_e { PARTICLE_ITERATOR_ADAPTIVE = 0, PARTICLE_ITERATOR_FIXED_STEP_LEN } |
| Particle iterator type. More... | |
| #define PARTICLEITERATOR_HPP 1 |
1.4.7