// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Vrml_Sphere_HeaderFile
#define _Vrml_Sphere_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>

#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>


//! defines a Sphere node of VRML specifying geometry shapes.
//! This  node  represents  a  sphere.
//! By  default ,  the  sphere  is  centred  at  (0,0,0) and  has  a  radius  of  1.
class Vrml_Sphere 
{
public:

  DEFINE_STANDARD_ALLOC

  
  Standard_EXPORT Vrml_Sphere(const Standard_Real aRadius = 1);
  
  Standard_EXPORT   void SetRadius (const Standard_Real aRadius) ;
  
  Standard_EXPORT   Standard_Real Radius()  const;
  
  Standard_EXPORT   Standard_OStream& Print (Standard_OStream& anOStream)  const;




protected:





private:



  Standard_Real myRadius;


};







#endif // _Vrml_Sphere_HeaderFile
