// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Visual3d_TypeOfSurfaceDetail_HeaderFile
#define _Visual3d_TypeOfSurfaceDetail_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Modes of visualisation of objects in a view
//!
//! TOD_NONE        no texture mapping
//! TOD_ENVIRONMENT only environnement mapping
//! TOD_ALL     environnement + texture mapping
enum Visual3d_TypeOfSurfaceDetail
{
Visual3d_TOD_NONE,
Visual3d_TOD_ENVIRONMENT,
Visual3d_TOD_ALL
};

#endif // _Visual3d_TypeOfSurfaceDetail_HeaderFile
