// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Handle_XSDRAWSTLVRML_DataSource3D_HeaderFile
#define _Handle_XSDRAWSTLVRML_DataSource3D_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_DataSource.hxx>

class Standard_Transient;
class Handle(Standard_Type);
class Handle(MeshVS_DataSource);
class XSDRAWSTLVRML_DataSource3D;

DEFINE_STANDARD_HANDLE(XSDRAWSTLVRML_DataSource3D, MeshVS_DataSource)

#endif // _Handle_XSDRAWSTLVRML_DataSource3D_HeaderFile
