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#ifndef QT3DANIMATION_QCHANNELMAPPING_H
#define QT3DANIMATION_QCHANNELMAPPING_H

#include <Qt3DAnimation/qt3danimation_global.h>
#include <Qt3DAnimation/qanimationcallback.h>
#include <Qt3DAnimation/qabstractchannelmapping.h>

QT_BEGIN_NAMESPACE

namespace Qt3DAnimation {

class QChannelMappingPrivate;

class QT3DANIMATIONSHARED_EXPORT QChannelMapping : public QAbstractChannelMapping
{
    Q_OBJECT
    Q_PROPERTY(QString channelName READ channelName WRITE setChannelName NOTIFY channelNameChanged)
    Q_PROPERTY(Qt3DCore::QNode *target READ target WRITE setTarget NOTIFY targetChanged)
    Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY propertyChanged)

public:
    explicit QChannelMapping(Qt3DCore::QNode *parent = nullptr);
    ~QChannelMapping();

    QString channelName() const;
    Qt3DCore::QNode *target() const;
    QString property() const;

public Q_SLOTS:
    void setChannelName(const QString &channelName);
    void setTarget(Qt3DCore::QNode *target);
    void setProperty(const QString &property);

Q_SIGNALS:
    void channelNameChanged(QString channelName);
    void targetChanged(Qt3DCore::QNode *target);
    void propertyChanged(QString property);

protected:
    explicit QChannelMapping(QChannelMappingPrivate &dd, Qt3DCore::QNode *parent = nullptr);

private:
    Q_DECLARE_PRIVATE(QChannelMapping)
    Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
};

} // namespace Qt3DAnimation

QT_END_NAMESPACE

#endif // QT3DANIMATION_QCHANNELMAPPING_H
