;;; DO NOT MODIFY THIS FILE
(if (featurep 'auctex-autoloads) (error "Already loaded"))

;;;### (autoloads nil "_pkg" "auctex/_pkg.el")

(package-provide 'auctex :version 1.46 :author-version "11.55" :type 'regular)

;;;***

;;;### (autoloads (turn-on-bib-cite bib-cite-minor-mode) "bib-cite" "auctex/bib-cite.el")

(autoload 'bib-cite-minor-mode "bib-cite" "\
Toggle bib-cite mode.
When bib-cite mode is enabled, citations, labels and refs are highlighted
when the mouse is over them.  Clicking on these highlights with [mouse-2]
runs bib-find, and [mouse-3] runs bib-display." t nil)

(autoload 'turn-on-bib-cite "bib-cite" "\
Unconditionally turn on Bib Cite mode." nil nil)

;;;***

;;;### (autoloads (context-en-mode) "context-en" "auctex/context-en.el")

(autoload 'context-en-mode "context-en" "\
Major mode for editing files for ConTeXt using its english interface.

Special commands:
\\{ConTeXt-mode-map}

Entering `context-mode' calls the value of `text-mode-hook',
then the value of TeX-mode-hook, and then the value
of context-mode-hook." t nil)

;;;***

;;;### (autoloads (context-nl-mode) "context-nl" "auctex/context-nl.el")

(autoload 'context-nl-mode "context-nl" "\
Major mode for editing files for ConTeXt using its dutch interface.

Special commands:
\\{ConTeXt-mode-map}

Entering `context-mode' calls the value of `text-mode-hook',
then the value of TeX-mode-hook, and then the value
of context-mode-hook." t nil)

;;;***

;;;### (autoloads (font-latex-setup) "font-latex" "auctex/font-latex.el")

(autoload 'font-latex-setup "font-latex" "\
Setup this buffer for LaTeX font-lock.  Usually called from a hook." nil nil)

;;;***

;;;### (autoloads (BibTeX-auto-store) "latex" "auctex/latex.el")

(autoload 'BibTeX-auto-store "latex" "\
This function should be called from `bibtex-mode-hook'.
It will setup BibTeX to store keys in an auto file." nil nil)

;;;***

;;;### (autoloads (LaTeX-install-toolbar) "tex-bar" "auctex/tex-bar.el")

(autoload 'LaTeX-install-toolbar "tex-bar" "\
Install toolbar buttons for LaTeX mode." t nil)

;;;***

;;;### (autoloads nil "tex-info" "auctex/tex-info.el")

;;;***

;;;### (autoloads nil "tex-jp" "auctex/tex-jp.el")
(autoload 'japanese-plain-tex-mode "tex-jp" nil t)
(autoload 'japanese-latex-mode "tex-jp" nil t)

;;;***

;;;### (autoloads (TeX-submit-bug-report TeX-insert-quote TeX-auto-generate-global TeX-auto-generate) "tex" "auctex/tex.el")

(autoload 'TeX-auto-generate "tex" "\
Generate style file for TEX and store it in AUTO.
If TEX is a directory, generate style files for all files in the directory." t nil)

(autoload 'TeX-auto-generate-global "tex" "\
Create global auto directory for global TeX macro definitions." t nil)
(autoload 'ams-tex-mode "tex" nil t)

(autoload 'TeX-insert-quote "tex" "\
Insert the appropriate quote marks for TeX.
Inserts the value of `TeX-open-quote' (normally ``) or `TeX-close-quote'
\(normally '') depending on the context.  If `TeX-quote-after-quote'
is non-nil, this insertion works only after \".
With prefix argument FORCE, always inserts \" characters." t nil)

(autoload 'TeX-submit-bug-report "tex" "\
Submit a bug report on AUCTeX via mail.

Don't hesitate to report any problems or inaccurate documentation.

If you don't have setup sending mail from (X)Emacs, please copy
the output buffer into your mail program, as is gives use
important information about your AUCTeX version and AUCTeX
configuration." t nil)

;;;***

;;;### (autoloads (texmathp) "texmathp" "auctex/texmathp.el")

(autoload 'texmathp "texmathp" "\
Determine if point is inside (La)TeX math mode.
Returns t or nil.  Additional info is placed into `texmathp-why'.
The functions assumes that you have (almost) syntactically correct (La)TeX in
the buffer.
See the variable `texmathp-tex-commands' about which commands are checked." t nil)

;;;***

;;;### (autoloads (toolbarx-install-toolbar toolbarx-xemacs-refresh toolbarx-xemacs-button-properties toolbarx-xemacs-image-properties toolbarx-emacs-refresh toolbarx-emacs-refresh-process-button-or-insert-list toolbarx-emacs-add-button toolbarx-process-dropdown-group toolbarx-process-symbol toolbarx-process-group toolbarx-process-group-without-insert toolbarx-test-dropdown-save toolbarx-test-dropdown-default toolbarx-test-symbol toolbarx-test-dropdown-type toolbarx-test-toolbar-type toolbarx-test-string-or-nil toolbarx-test-any-type toolbarx-test-button-type toolbarx-test-image-type toolbarx-eval-function-or-symbol toolbarx-option-value toolbarx-mount-popup-menu toolbarx-xemacs-mount-popup-menu toolbarx-emacs-mount-popup-menu toolbarx-make-command toolbarx-merge-props toolbarx-separate-options toolbarx-good-option-list-p toolbarx-make-symbol-from-string toolbarx-make-string-from-symbol) "toolbar-x" "auctex/toolbar-x.el")

(autoload 'toolbarx-make-string-from-symbol "toolbar-x" "\
Return a string from the name of a SYMBOL.
Upcase initials and replace dashes by spaces." nil nil)

(autoload 'toolbarx-make-symbol-from-string "toolbar-x" "\
Return a (intern) symbol from STRING.
Downcase string and replace spaces by dashes." nil nil)

(autoload 'toolbarx-good-option-list-p "toolbar-x" "\
Non-nil means the OPTION-LIST is of form (OPT FORM ... OPT FORM).
Each OPT is member of VALID-OPTIONS and OPT are pairwise
different.  OPTION-LIST equal to nil is a good option list." nil nil)

(autoload 'toolbarx-separate-options "toolbar-x" "\
Return a cons cell with non-options and options of GROUP-LIST.
The options-part is the largest tail of the list GROUP-LIST that
has an element of VALID-OPTIONS (the comparation is made with
`memq'.)  The non-options-part is the beginning of GROUP-LIST
less its tail.	Return a cons cell which `car' is the
non-options-part and the `cdr' is the options-part.

If CHECK is non-nil, the tail is the largest that yield non-nil
when applied to `toolbarx-good-option-list-p'." nil nil)

(autoload 'toolbarx-merge-props "toolbar-x" "\
Merge property lists INNER-PROPS and OUTER-PROPS.
INNER-PROPS and OUTER-PROPS are two lists in the format
 (PROP VAL PROP VAL ... PROP VAL).
Returns a list with properties and values merged.

OVERRIDE and ADD are supposed to be lists of symbols.  The value
of a property in OVERRIDE is the one on OUTER-PROPS or
INNER-PROPS, but if the property is in both, the value in
INNER-PROPS is used.  The value of a property in ADD will be a
list with first element the symbol `:add-value-list' and the rest
are the properties, inner properties first." nil nil)

(autoload 'toolbarx-make-command "toolbar-x" "\
Return a command made from COMM, PREP and APP.
COMM is a command or a form.  PREP and APP are forms.  If PREP or
APP are non-nil, they are added to the resulting command at the
beginning and end, respectively.  If both are nil and COMM is a
command, COMM is returned." nil nil)

(autoload 'toolbarx-emacs-mount-popup-menu "toolbar-x" "\
Return an interactive `lambda'-expression that shows a popup menu.
This function is the action of `toolbarx-mount-popup-menu' if
inside Emacs. See documentation of that function for more." nil nil)

(autoload 'toolbarx-xemacs-mount-popup-menu "toolbar-x" "\
Return an interactive `lambda'-expression that shows a popup menu.
This function is the action of `toolbarx-mount-popup-menu' if
inside XEmacs. See documentation of that function for more." nil nil)

(autoload 'toolbarx-mount-popup-menu "toolbar-x" "\
Return a command that show a popup menu.
The return is a `lambda'-expression with a interactive declaration.

STRINGS is a list of strings which will be the itens of the menu.

VAR is a symbol that is set when an item is clicked.  TYPE should
be one of the symbols `radio' or `toggle': `radio' means that the
nth item is selected if VAR is `n' and this item sets VAR to `n';
`toggle' means that VAR should be a list of integers and the nth
item is selected if `n' belongs to VAR.	 The item inserts or
deletes `n' from VAR.

TITLE is a string (the title of the popup menu) or nil for no
title.

SAVE is one of the symbols nil, `offer' or `always'.  If value
is nil, do not try to save anything.  If it is `offer', a menu
item is added offering the user the possibiity to save state of
that dropdown menu for future sesseions (using `custom').  If it
is `always', state is saved every time that a item is clicked." nil nil)

(autoload 'toolbarx-option-value "toolbar-x" "\
Return option value according to Emacs flavour.
If OPT is a vector, return first element if in Emacs or
second if in XEmacs.  Otherwise, return OPT.
If OPT is vector and length is smaller than the necessary (like
if in XEmacs and vector has length 1), then nil is returned." nil nil)

(autoload 'toolbarx-eval-function-or-symbol "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ non-nil means that VAL is a valid value, according to
the car of the result of TYPE-TEST-FUNCTION, that should return a
cons cell in the same format as the return of this function.

If OBJECT applied to TYPE-TEST-FUNC return (GOOD-OBJ . VAL), and
GOOD-OBJ is non-nil, return that.  Else, check if OBJECT is a
function.  If so, evaluate and test again with TYPE-TEST-FUNC.	If
not a function or if GOOD-OBJ is again nil, test if OBJECT is a
bound symbol, evaluate that and return the result of
TYPE-TEST-FUNC." nil nil)

(autoload 'toolbarx-test-image-type "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid image object VAL (see
documentation of function `toolbarx-process-symbol')." nil nil)

(autoload 'toolbarx-test-button-type "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid button object VAL (see
documentation of function `toolbarx-process-symbol')." nil nil)

(autoload 'toolbarx-test-any-type "toolbar-x" "\
Return a cons cell (t . VAL).
If OBJ is vector, return VAL according to editor.  Else, return
OBJ, because it is a form anyway." nil nil)

(autoload 'toolbarx-test-string-or-nil "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid help object VAL (see
documentation of function `toolbarx-process-symbol')." nil nil)

(autoload 'toolbarx-test-toolbar-type "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid toolbar property object
VAL (see documentation of function `toolbarx-process-symbol')." nil nil)

(autoload 'toolbarx-test-dropdown-type "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid `:type' property object
VAL of a dropdown group (see documentation of function
`toolbarx-process-dropdown-group'." nil nil)

(autoload 'toolbarx-test-symbol "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid `:variable' property
object VAL of a dropdown group (see documentation of function
`toolbarx-process-dropdown-group'." nil nil)

(autoload 'toolbarx-test-dropdown-default "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid `:default' property
object VAL of a dropdown group (see documentation of function
`toolbarx-process-dropdown-group'." nil nil)

(autoload 'toolbarx-test-dropdown-save "toolbar-x" "\
Return a cons cell (GOOD-OBJ . VAL).
GOOD-OBJ is non-nil if OBJ yields a valid `:save' property
object VAL of a dropdown group (see documentation of function
`toolbarx-process-dropdown-group'." nil nil)

(autoload 'toolbarx-process-group-without-insert "toolbar-x" "\
Return an updated version of SWITCHES.
GROUP-WITHOUT-PROPS and MERGED-PROPS-WITHOUT-INSERT are
preprocessed variables in `toolbarx-process-group'." nil nil)

(autoload 'toolbarx-process-group "toolbar-x" "\
Return an updated version of SWITCHES.
Append to already processed buttons (stored in SWITCHES) a
processed version of GROUP.  Groups are useful to distribute
properties.  External properties are given in PROPS, and merged
with the internal properties that are in the end of GROUP.  If
properties (after merge) contain a `:insert' property, return a
list where the first and second elements are `:insert' and its
value, and after that a list in the same format as SWITCHES." nil nil)

(autoload 'toolbarx-process-symbol "toolbar-x" "\
Process a button given by SYMBOL in MEANING-ALIST.
The processed button is appended in SWITCHES, which is returned.
Look for a association of SYMBOL in MEANING-ALIST for collecting
properties.  Such association is a list that represents either a
normal button (a description of the button) or an alias
group (the symbol is an alias for a group of buttons).	PROPS is
a externel list of properties that are merged and then applied to
the button.  Scope is given by GLOBAL-FLAG." nil nil)

(autoload 'toolbarx-process-dropdown-group "toolbar-x" "\
Process buttons that appear according to dropdown menu.
Process a dropdown group DROPDOWN with meaning alist
MEANING-ALIST, external property list PROP and GLOBAL-FLAG
specifying scope. For a complete description, see documentation
of `toolbarx-install-toolbar'.	The processed buttons are stored
in the end of SWITCHES, which is returned." nil nil)
;

(autoload 'toolbarx-emacs-add-button "toolbar-x" "\
Insert a button where BUTTON is its description.
In Emacs, insert a button to keymap `tool-bar-map' at the end.
BUTTON should be a list of form (SYMBOL . PROP-LIST).  SYMBOL is
a symbol that \"names\" this button.  PROP-LIST is a list in the
format (PROP VAL ... PROP VAL).	 The supported properties are
`:image', `:command', `:append-command', `:prepend-command',
`:help', `:enable', `:visible', `:button', `:insert' and
`:toolbar'. For a description of properties, see documentation of
function `toolbar-install-toolbar'.

If USED-KEYS is present, it should be a list of symbols, where
the first element is `:used-symbols'.  This list should store the
symbols of the buttons already inserted.  This list is changed by
side effect." nil nil)

(autoload 'toolbarx-emacs-refresh-process-button-or-insert-list "toolbar-x" "\
Process SWITCHES, inserting buttons in `tool-bar-map'.
If a button is actually a `:insert' clause group (if `car' is
`:insert') and evaluation of `cdr' yields non-nil, process `cddr'
recursively as SWITCHES.  USED-KEYS is a list which `car' is
`:used-symbols' and which `cdr' is a list of symbols that have already
been used as keys in the keymap `tool-bar-map'." nil nil)

(autoload 'toolbarx-emacs-refresh "toolbar-x" "\
Refresh and redraw the toolbar in Emacs.
If GLOBAL-FLAG is non-nil, the default value of toolbar switches
is used and the default value of `toolbarx-map' is changed." nil nil)

(autoload 'toolbarx-xemacs-image-properties "toolbar-x" "\
Return a list of properties of IMAGE.
IMAGE should be a string or a list of one to six strings or
glyphs or nil, or a symbol bound to a list of one to six
glyphs (them must be a valid image list, like one created with
the function `toolbar-make-button-list').  Return a
list (GLYPH-LIST HEIGHT WIDTH) where HEIGHT (resp. WIDTH) is the
maximum of the heights (resp. widths) of all glyphs (or strings
converted to glyphs) in GLYPH-LIST.  If IMAGE is not a list, it
is treated as a list with IMAGE as only element.  Strings are
converted to glyphs with the function `toolbarx-find-image'.  If,
after possible string-to-glyph convertions, the list of glyphs
has nil as first element, GLYPH-LIST becomes nil." nil nil)

(autoload 'toolbarx-xemacs-button-properties "toolbar-x" "\
Return a list of properties of BUTTON.
The result is either nil (if not to be inserted) or a list in the format
 (TOOLBAR HEIGHT WIDTH BUTTON-DESCRIPTION)
where

TOOLBAR is one of the symbols `default', `top', `right', `bottom'
  or `left'.

HEIGHT and WIDTH are the maximal dimentions of all the glyphs
  involved.

BUTTON-DESCRIPTION is button definition in XEmacs; see the
  documentation of variable `default-toolbar'." nil nil)

(autoload 'toolbarx-xemacs-refresh "toolbar-x" "\
Refresh the toolbar in XEmacs." nil nil)

(autoload 'toolbarx-install-toolbar "toolbar-x" "\
Install toolbar buttons given in BUTTONS.
Button properties are optionally given in MEANING-ALIST.  If
GLOBAL-FLAG is non-nil, toolbar is installed globally (on every
buffer that does not have a toolbar set locally).  BUTTONS is a
list of format
  (ELEM ... ELEM . PROPS),
where each ELEM is either

 - a list in the same format od BUTTONS, which is going to be
   refered as a *group*; groups are used to distribute properties
   recursively to its elements; there are groups with special
   format for special purpose: *dropdown groups* and also *eval
   groups*.

 - a symbol, which could be associated in MEANING-ALIST with a
   list of button properties (symbol + properties = a *button*)
   or associated to a special kind of group (an *alias group*).

 - a vector, which elements are on the previous formats (but not
   another vector); this is useful to specify different
   ingredients to the toolbar depending if editor is Emacs or
   XEmacs; the first element will be used in Emacs; the second
   element is going to be used in XEmacs.

Meaning alist
=============

MEANING-ALIST is a list where each element is in one of the
formats (SYMB . BUTTON-PROPS-LIST) or (SYMB .  ALIAS-GROUP).
BUTTON-PROPS-LIST is a list in one of the formats
  (IMAGE COMMAND PROP VAL PROP VAL ... PROP VAL)  or
  (PROP VAL PROP VAL ... PROP VAL).
The IMAGE is going to be used as the `:image' property of the
button (see button properties bellow), and COMMAND shall be used
as the `:command' property of the button.  Each PROP is one of
the button properties, and VAL is its respective value.
ALIAS-GROUP is a list which first element is the symbol `:alias'
and the cdr shall be processed as a group.

However, a symbol is not required to have an association in
MEANING-ALIST, which is only a way to specify properties to a
button.	 One can use groups to specify properties.  Nil is a good
MEANING-ALIST.

Buttons
=======

A toolbar button in `toolbarx' is the set with a symbol and
properties used to display the button, like a image and a command
to call when the button is pressed (which are the minimal
elements that a button should have.)  The supported properties
for buttons and their `basic types' (see note on how values of
properties are obtained!) are:

 :image -- in Emacs, either a string or image descriptor (see
   info for a definition), or a variable bound to a image
   descriptor (like those defined with `defimage') or a list of 4
   strings or image descriptors; in XEmacs, either a string or a
   glyph, or a symbol bount to a glyph, or a list of at least 1
   and at most 6 strings or glyphs or nil (not the first element
   though); defines the image file displayed by the button.  If
   it is a string, the image file found with that name (always
   using the function `toolbarx-find-image' to make the
   `internal' image descriptor) is used as button image.  For
   the other formats, the button image is handled in the same way
   as it is treated by the editors; see info nodes bellow for a
   description of the capabilities of each editor
      Emacs: info file \"elisp\", node \"Tool Bar\" (see `:image'
             property);
             PS: a *vector* of four strings is used in the Emacs
             Lisp documentation as the `more ellaborated' image
             property format, but here we reserve vectors to
             provide editor-dependent values; this motivates our
             choice for a list instead of vector (however,
             internally the list becomes a vector when displaying
             the button).
     XEmacs: info file \"lispref\", node \"Toolbar Descriptor
             Format\" (see GLYPH-LIST) or the documentation of
             the variable `default-toolbar'; check the inheritage
             in case of a ommited glyph or nil instead of glyph.

 :command -- a form; if the form happens to be a command, it will
   be called with `call-interactively'.

 :append-command -- a form added to the end of the value of
   `:command'.

 :prepend-command -- a form added at the beginning of the value
   of `:command'.

 :help -- either a string or nil; defined the help string of the
   button;

 :enable -- a form, evaluated constantly by both editors to
   determine if a button is active (enabled) or not.

 :visible -- in Emacs, a form that is evaluated constantly to
   determine if a button is visible; in XEmacs, this property is
   ignored.

 :button -- in Emacs, a cons cell (TYPE .  SELECTED) where the
   TYPE should be `:toggle' or `:radio' and the cdr should be a
   form.  SELECTED is evaluated to determine when the button is
   selected.  This property is ignored in XEmacs.

 :insert -- a form that is evaluated every time that the toolbar
   is refresh (a call of `toolbarx-refresh') to determine if the
   button is inserted or just ignored (until next refresh).

 :toolbar -- in XEmacs, either one of the symbols `default',
   `top', `bottom', `left', `right', or a cons cell
   (POS . POS-AVOID-DEFAULT) where POS and POS-AVOID-DEFAULT
   should be one of the symbols `top', `bottom', `left', `right';
   if a symbol, the button will be inserted in one of these
   toolbars; if a cons cell, button will be inserted in toolbar
   POS unless the position of the default toolbar is POS (then,
   the default toolbar would override the position-specific
   toolbar), and in this case, button will be inserted in toolbar
   POS-AVOID-DEFAULT; in Emacs, this property is meaningless, and
   therefore ignored.  Hint of use of this property: in a
   program, use or everything with `default' and the cons format
   to avoid the default toolbar, or use only the position
   specific buttons (symbols that are not `default'), because of
   the `overriding' system in XEmacs, when a position-specific
   toolbar overrides the default toolbar; for instance, if you
   put a button in the default toolbar and another in the top
   toolbar (and the default toolbar is in the top), then *only*
   the ones in the top toolbar will be visible!

How to specify a button
=======================

One can specify a button by its symbol or by a group to specify
properties.  For example,
  BUTTON =
    ( foo
      (bar :image [\"bar-Emacs\" \"bar-XEmacs\"]
           :command bar-function :help \"Bar help string\")
      :insert foo-bar )
  MEANING-ALIST = ( (foo :image \"foo\" :command foo-function) )
specifiy two buttons `foo' and `bar', each one with its necessary
:image and :command properties, and both use the :insert property
specified ate the end of BUTTONS (because groups distribute
properties to all its elements).  `foo' and `bar' will be
inserted only if `foo-bar' evaluation yields non-nil.  `bar' used
a different :image property depending if editor is Emacs or
XEmacs.

Note on how values of properties are obtained
=============================================

For each property PROP, its value should be either:
   i) a vector of 2 elements; then each element should be of the
      basic type of PROP.
  ii) an element on the basic type of PROP.
 iii) a function (that does not need arguments); it is evaluated
      and the return should be ot type i) or ii) above
  iv) a symbol bound to a element of type i) or ii).

The type is cheched in the order i), ii) iii) and iv).	This
evaluations are done every time that the oolbar is refresh.

Ps.: in order to specify a vector as value of a property (like
the :image in Emacs), it is necessary to provide the vector as
element of another vector.

Special groups
==============

Eval groups
-----------

If the first element of a group is the symbol `:eval-group', each
element is evaluated (with `eval'), put inside a list and
processed like a group.	 Eval groups are useful to store
definition of buttons in a variable.

Dropdown groups
---------------

The idea is to specify a set of buttons that appear when a
determined menu item of a dropdown menu is active.  The dropdown
menu appears when a button (by default with a triangle pointing
down) is clicked.  This button is called `dropdown button'.  The
dropdown button appears on the left of the currently visible
buttons of the dropdown group.

A dropdown group is a list which first element is the symbol
`:dropdown-group' and in one of the following formats
  (:dropdown-group SYMBOL-1 ... SYMBOL-n  PROP-1 VAL-1 ... PROP-k VAL-k)
or
  (:dropdown-group
     STRING-1 ITEM-11 ... ITEM-1n
     STRING-2 ITEM-21 ... ITEM-2m
	   . . .
     STRING-n ITEM-n1 ... ITEM-np
       PROP-1 VAL-1 ... PROP-j VAL-j)
where
 SYMBOL-* is a symbol that defines a button in MEANING-ALIST;
 STRING-* is a string that will appear in the dropdown menu;
 ITEM-* is any format that define buttons or groups.

\(a dropdown group of first format is internally converted to the
second by making strings from the symbols and each symbol is the
item)

The same rules for obtaining property values, described above,
apply here.  Properties are also distributed by groups.	 The
supported properties and their basic type are:

 :type -- one of the symbols `radio' (default) or `toggle'; if
   type is radio, only one of the itens may be active, and if
   type is toggle, any item number of itens can be active.

 :variable -- a symbol; it is the variable that govern the
   dropdown button; every time the value should be an integer
   starting from 1 (if type is radio) or a list of integers (if
   type is toggle).  The Nth set of buttons is :insert'ed.

 :default -- determines the default value when the menu is
   installed; it is ignored if a value was saved with custom; it
   defaults to 1 if type is radio or nil if type is toggle.  If
   value is a integer and type is `toggle', value used is a list
   with that integer.

 :save -- one of the symbols nil (default), `offer' or
   `always'; determined if it is possible for the user to save
   the which menu itens are active, for a next session.	 If value
   is `offer', a item (offering to save) is added to the
   popup menu.	If the value is `always', every time that a item
   is selected, the variable is saved.	If value is nil, variable
   shall not be saved.	If value is non-nil then `:variable' is
   mandatory.

 :title -- a string or nil; if a string, the popup menu will show
   is as menu title; if nil, no title is shown.

 :dropdown-help -- a string or nil; the help string of the
   dropdown button.

 :dropdown-image -- in Emacs, either a string or a vector of 4
   strings; in XEmacs, either a string or a glyph or a list of at
   least 1 and at most 6 strings or glyphs; defines the image
   file displayed by the dropdown button; by default, it is the
   string \"dropdown\".

 :dropdown-append-command,
 :dropdownprepend-command -- a form; append or prepend forms to
   the command that shows the dropdown menu, allowing extra code
   to run before or after the menu appears (remember that every
   menu item clicked refresh the toolbar.)

 :dropdown-enable -- a form; evaluated constantly by both editors
   to determine if the dropdown button is active (enabled) or
   not.

 :dropdown-visible -- a form; in Emacs, it is evaluated
   constantly to determine if the dropdown button is visible; in
   XEmacs, this property is ignored.

 :dropdown-toolbar -- in XEmacs, one of the symbols `default',
   `opposite', `top', `bottom', `left' or `right'; ignored in
   Emacs; in XEmacs, the toolbar where the dropdown button will
   appear.

Also, if the symbol `dropdown' is associted in MEANING-ALIST
with some properties, these properties override (or add) with
higher precedence.

Special buttons
===============

If the symbol of a button is `:new-line', it is inserted
a (faked) return, and the next button will be displayed a next
line of buttons.  The only property supported for this button is
`:insert'.  This feature is available only in Emacs.  In XEmacs,
this button is ignored." nil nil)

;;;***

(provide 'auctex-autoloads)
