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# IGUISkin.h File Reference

`#include "IAttributeExchangingObject.h"`
`#include "EGUIAlignment.h"`
`#include "SColor.h"`
`#include "rect.h"`

Go to the source code of this file.

## Classes

class | irr::gui::IGUISkin
| A skin modifies the look of the GUI elements. More...

## Namespaces

namespace | irr

| Everything in the Irrlicht Engine can be found in this namespace.
namespace | irr::gui

| The gui namespace contains useful classes for easy creation of a graphical user interface.

## Enumerations

enum

irr::gui::EGUI_DEFAULT_COLOR {
irr::gui::EGDC_3D_DARK_SHADOW = 0, irr::gui::EGDC_3D_SHADOW, irr::gui::EGDC_3D_FACE, irr::gui::EGDC_3D_HIGH_LIGHT,
irr::gui::EGDC_3D_LIGHT, irr::gui::EGDC_ACTIVE_BORDER, irr::gui::EGDC_ACTIVE_CAPTION, irr::gui::EGDC_APP_WORKSPACE,
irr::gui::EGDC_BUTTON_TEXT, irr::gui::EGDC_GRAY_TEXT, irr::gui::EGDC_HIGH_LIGHT, irr::gui::EGDC_HIGH_LIGHT_TEXT,
irr::gui::EGDC_INACTIVE_BORDER, irr::gui::EGDC_INACTIVE_CAPTION, irr::gui::EGDC_TOOLTIP, irr::gui::EGDC_TOOLTIP_BACKGROUND,
irr::gui::EGDC_SCROLLBAR, irr::gui::EGDC_WINDOW, irr::gui::EGDC_WINDOW_SYMBOL, irr::gui::EGDC_ICON,
irr::gui::EGDC_ICON_HIGH_LIGHT, irr::gui::EGDC_COUNT
}

| Enumeration for skin colors. More...
enum | irr::gui::EGUI_DEFAULT_FONT { irr::gui::EGDF_DEFAULT = 0, irr::gui::EGDF_BUTTON, irr::gui::EGDF_WINDOW, irr::gui::EGDF_MENU, irr::gui::EGDF_TOOLTIP, irr::gui::EGDF_COUNT }

enum

irr::gui::EGUI_DEFAULT_ICON {
irr::gui::EGDI_WINDOW_MAXIMIZE = 0, irr::gui::EGDI_WINDOW_RESTORE, irr::gui::EGDI_WINDOW_CLOSE, irr::gui::EGDI_WINDOW_MINIMIZE,
irr::gui::EGDI_WINDOW_RESIZE, irr::gui::EGDI_CURSOR_UP, irr::gui::EGDI_CURSOR_DOWN, irr::gui::EGDI_CURSOR_LEFT,
irr::gui::EGDI_CURSOR_RIGHT, irr::gui::EGDI_MENU_MORE, irr::gui::EGDI_CHECK_BOX_CHECKED, irr::gui::EGDI_DROP_DOWN,
irr::gui::EGDI_SMALL_CURSOR_UP, irr::gui::EGDI_SMALL_CURSOR_DOWN, irr::gui::EGDI_RADIO_BUTTON_CHECKED, irr::gui::EGDI_MORE_LEFT,
irr::gui::EGDI_MORE_RIGHT, irr::gui::EGDI_MORE_UP, irr::gui::EGDI_MORE_DOWN, irr::gui::EGDI_EXPAND,
irr::gui::EGDI_COLLAPSE, irr::gui::EGDI_FILE, irr::gui::EGDI_DIRECTORY, irr::gui::EGDI_COUNT
}

| Customizable symbols for GUI. More...

enum

irr::gui::EGUI_DEFAULT_SIZE {
irr::gui::EGDS_SCROLLBAR_SIZE = 0, irr::gui::EGDS_MENU_HEIGHT, irr::gui::EGDS_WINDOW_BUTTON_WIDTH, irr::gui::EGDS_CHECK_BOX_WIDTH,
irr::gui::EGDS_MESSAGE_BOX_WIDTH, irr::gui::EGDS_MESSAGE_BOX_HEIGHT, irr::gui::EGDS_BUTTON_WIDTH, irr::gui::EGDS_BUTTON_HEIGHT,
irr::gui::EGDS_TEXT_DISTANCE_X, irr::gui::EGDS_TEXT_DISTANCE_Y, irr::gui::EGDS_TITLEBARTEXT_DISTANCE_X, irr::gui::EGDS_TITLEBARTEXT_DISTANCE_Y,
irr::gui::EGDS_MESSAGE_BOX_GAP_SPACE, irr::gui::EGDS_MESSAGE_BOX_MIN_TEXT_WIDTH, irr::gui::EGDS_MESSAGE_BOX_MAX_TEXT_WIDTH, irr::gui::EGDS_MESSAGE_BOX_MAX_TEST_WIDTH = EGDS_MESSAGE_BOX_MAX_TEXT_WIDTH,
irr::gui::EGDS_MESSAGE_BOX_MIN_TEXT_HEIGHT, irr::gui::EGDS_MESSAGE_BOX_MAX_TEXT_HEIGHT, irr::gui::EGDS_COUNT
}

| Enumeration for default sizes. More...
enum | irr::gui::EGUI_DEFAULT_TEXT { irr::gui::EGDT_MSG_BOX_OK = 0, irr::gui::EGDT_MSG_BOX_CANCEL, irr::gui::EGDT_MSG_BOX_YES, irr::gui::EGDT_MSG_BOX_NO, irr::gui::EGDT_WINDOW_CLOSE, irr::gui::EGDT_WINDOW_MAXIMIZE, irr::gui::EGDT_WINDOW_MINIMIZE, irr::gui::EGDT_WINDOW_RESTORE, irr::gui::EGDT_COUNT }
enum | irr::gui::EGUI_SKIN_TYPE { irr::gui::EGST_WINDOWS_CLASSIC = 0, irr::gui::EGST_WINDOWS_METALLIC, irr::gui::EGST_BURNING_SKIN, irr::gui::EGST_UNKNOWN, irr::gui::EGST_COUNT }
| Enumeration of available default skins. More...

## Variables

const c8 *const | irr::gui::GUISkinColorNames [EGDC_COUNT+1]
| Names for default skin colors.
const c8 *const | irr::gui::GUISkinFontNames [EGDF_COUNT+1]
const c8 *const | irr::gui::GUISkinIconNames [EGDI_COUNT+1]
const c8 *const | irr::gui::GUISkinSizeNames [EGDS_COUNT+1]
| Names for default skin sizes.
const c8 *const | irr::gui::GUISkinTextNames [EGDT_COUNT+1]
| Names for default skin sizes.
const c8 *const | irr::gui::GUISkinTypeNames [EGST_COUNT+1]
| Names for gui element types.

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)