install_sound(3)                Allegro manual                install_sound(3)



NNAAMMEE
       install_sound - Initialises the sound module. Allegro game programming
       library.

SSYYNNOOPPSSIISS
       ##iinncclluuddee <<aalllleeggrroo..hh>>


       iinntt iinnssttaallll__ssoouunndd((iinntt ddiiggii,, iinntt mmiiddii,, ccoonnsstt cchhaarr **ccffgg__ppaatthh));;

DDEESSCCRRIIPPTTIIOONN
       Initialises the sound module. You should normally pass DIGI_AUTODETECT
       and MIDI_AUTODETECT as the driver parameters to this function, in which
       case Allegro will read hardware settings from the current configuration
       file. This allows the user to select different values with the setup
       utility: see the config section for details. Alternatively, see the
       platform specific documentation for a list of the available drivers.
       The cfg_path parameter is only present for compatibility with previous
       versions of Allegro, and has no effect on anything.

RREETTUURRNN VVAALLUUEE
       Returns zero if the sound is successfully installed, and -1 on failure.
       If it fails it will store a description of the problem in
       allegro_error.


SSEEEE AALLSSOO
       rreemmoovvee__ssoouunndd(3), rreesseerrvvee__vvooiicceess(3), ddeetteecctt__ddiiggii__ddrriivveerr(3),
       ddeetteecctt__mmiiddii__ddrriivveerr(3), sseett__vvoolluummee(3), ppllaayy__ssaammppllee(3), ppllaayy__mmiiddii(3),
       ppllaayy__aauuddiioo__ssttrreeaamm(3), iinnssttaallll__ssoouunndd__iinnppuutt(3), aalllleeggrroo__eerrrroorr(3),
       sseett__mmiixxeerr__qquuaalliittyy(3), eexxmmiiddii(3), eexxssaammppllee(3), eexxsspprriittee(3), eexxssttrreeaamm(3)



Allegro                          version 4.2.3                install_sound(3)
