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# SDLmm::EventHandler Member List

This is the complete list of members for SDLmm::EventHandler, including all inherited members.

- HandleActiveEvent(bool gain, Uint8 state) `[inline, virtual]`
- HandleEvent(SDL_Event &event) `[inline, virtual]`
- HandleJoyAxisEvent(Uint8 joystick, Uint8 axis, Sint16 value) `[inline, virtual]`
- HandleJoyBallEvent(Uint8 joystick, Uint8 ball, Sint16 xrel, Sint16 yrel) `[inline, virtual]`
- HandleJoyButtonEvent(Uint8 joystick, Uint8 button, bool pressed) `[inline, virtual]`
- HandleJoyButtonPressEvent(Uint8 joystick, Uint8 button) `[inline, virtual]`
- HandleJoyButtonReleaseEvent(Uint8 joystick, Uint8 button) `[inline, virtual]`
- HandleJoyHatEvent(Uint8 joystick, Uint8 hat, Uint8 value) `[inline, virtual]`
- HandleKeyboardEvent(SDL_keysym &keysym, bool pressed) `[inline, virtual]`
- HandleKeyPressEvent(SDL_keysym &keysym) `[inline, virtual]`
- HandleKeyReleaseEvent(SDL_keysym &keysym) `[inline, virtual]`
- HandleMouseButtonEvent(Uint8 button, Uint16 x, Uint16 y, bool pressed) `[inline, virtual]`
- HandleMouseButtonPressEvent(Uint8 button, Uint16 x, Uint16 y) `[inline, virtual]`
- HandleMouseButtonReleaseEvent(Uint8 button, Uint16 x, Uint16 y) `[inline, virtual]`
- HandleMouseMotionEvent(Uint8 state, Uint16 x, Uint16 y, Sint16 xrel, Sint16 yrel) `[inline, virtual]`
- HandleQuitEvent() `[inline, virtual]`
- HandleResizeEvent(int w, int h) `[inline, virtual]`
- HandleSysWMEvent() `[inline, virtual]`
- HandleUserEvent(Uint8 type, int code, void *data1, void *data2) `[inline, virtual]`

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