Rust 1.33.0

# Patterns

There is a new edition of the book and this is an old link.

> Patterns are a special syntax within Rust for matching against the structure of our types, complex or simple. A pattern is made up of some combination of literals; destructured arrays, enums, structs, or tuples; variables, wildcards, and placeholders. These pieces describe the “shape” of the data we’re working with.

    let x = Some(5);
    let y = 10;

    match x {
        Some(50) => println!("Got 50"),
        Some(y) => println!("Matched, y = {:?}", y),
        _ => println!("Default case, x = {:?}", x),
    }Run

You can find the latest version of this information here.